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CASE STUDY

New York Times Puzzlemania

The Puzzlemania retail display was developed to bring the distinctive personality of The New York Times Games into the physical retail landscape of Barnes & Noble. The goal was to create a colorful, joyful in-store moment that captured shoppers’ attention, encouraged interaction, and boosted impulse sales—all while staying true to both Barnes & Noble and NYT Games’ brands

New York Times Puzzlemania Pieces

CLIENT CHALLENGES

  • Ensure 360° impact by attracting shoppers approaching from any angle.
  • Balance form and function to ensure durability, restock-friendliness, and ease for staff to manage, while still delivering maximum aesthetic punch.
  • Retrofit existing store fixtures to introduce the product.
New York Times Puzzlemania Display

New York Times Puzzlemania

OUR APPROACH

Elevate visibility by translating the iconic visual language of NYT Games into a physical display and position Puzzlemania as a fun, giftable, all-ages product.

Increase shopper engagement by positioning at a key aisle junction adjacent to general interest titles and young adults to appeal to a broader shopper demographic.

Leverage existing store fixtures by transforming them into a vibrant puzzle-themed focal point, maximizing impact without altering the store’s layout.